Bucket List
Mobile productivity app
Project: Curricular (university brief)
Date: 2019
Brief outline: To design an app that considered a young audience who need to use their mobile phone for better purposes. The screens had to focus on a ‘theme’ and ensure they all explored the idea of a ‘user experience’ (UX).
Idea: To design a UX that allows users to build a bucket list profile that can be achieved independently or with help from friends. The app was designed to get the audience to engage with their phone less and, when using it, to do so with better outcomes.
Outcome(s): 4 app screen concepts.