Bucket List

Mobile productivity app

 

Project: Curricular (university brief)

Date: 2019

Brief outline: To design an app that considered a young audience who need to use their mobile phone for better purposes. The screens had to focus on a ‘theme’ and ensure they all explored the idea of a ‘user experience’ (UX).

Idea: To design a UX that allows users to build a bucket list profile that can be achieved independently or with help from friends. The app was designed to get the audience to engage with their phone less and, when using it, to do so with better outcomes.

Outcome(s): 4 app screen concepts.